Power Up Game-Based Learning (GBL) With A.I.: Creating Fun Learning Opportunities with Speed Through the Use of Generative Artificial Intelligence

Session Description

The goal of this workshop is to complete the initial design of simple card game with a focus on Science, Technology, Engineering, Arts, and Math (STEAM) with Artificial Intelligence (A.I.) as your game design assistant. You will learn how to transition an academic problem into an interactive learning experience, the A.I. tools for creating in real life (IRL) games, and some of the rules for ensuring your A.I. generated content is compliant with content-related laws. By the end of the workshop, you will have a plan of action for your game idea that may lead to designing your game completely with A.I.

To maximize your workshop experience, consider these three factors for your game-based learning idea:

  1. Problem to Address: When designing a game with a focus on learning, the main objective is to teach or train through game mechanics to move the learner through the Four Stages of Competence
  2. Modeling: Consider which card-based games interest you that may be used for inspiration
  3. Player Avatar: Think through the demographics of your intended learning (ex. age, gender, education level, etc.) as these factors may influence your game design decisions

At the conclusion of the workshop, you will have both custom-engineered prompts for ChatGPT to design your game through the program and a mind map to visualize your game design journey. Resources will be supplied at the end of the session to further aid in completing not just this game, but for games in the future. Your participation in this session also helps in the design of a curriculum for an upcoming game designing program for K-12 educating entrepreneurs.

Presenter(s)

Timothy D. Craggette
NAASBI
Rockville, MD, USA

Timothy D. Craggette is an entrepreneur with over 15+ years as an educator and consultant for small business entrepreneurship, public relations, and marketing. He has trained budding business owners within the Washington, DC Metro Area as well as globally through his online coaching, training programs, live events, private masterminds, and “The Swift Kick Show” on WERA 96.7 FM..DC’s #1 Radio Show for Online Small Business. As the Executive Producer for “The Swift Kick Show”, Timothy invites today’s industry leaders in small business and discusses their unique business models. For close to four years, he’s aired his show to over 291,000,000 people with more than 12,000 hours on-air. The show can be heard in over 116 countries worldwide. As a member of the National Business Educators Association, he has spoken at the University of Maryland, the National Institutes of Health, the Food and Drug Administration, and on stages nationally on the topics of online business and health. As the Chairman for the Entrepreneurship Committee for The Yleana Leadership Foundation, he serves as an advisor for entrepreneurship curriculum and mentorship to teenagers in underserved communities. Timothy also serves as the Founder and Chief Education Officer for the small business association, NAASBI – The National Association for the Advancement of Small Business Innovation. He is also a 6x award-winning, best-selling information product creator and audio engineer/recordist with over nine figures in sales. He is currently pursuing his Doctorate in Education.

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