About TCC

Will Artificial Intelligence (AI) make learning more personalized by using systems that adapt to each student's progress and needs? Will tasks like grading and office work become more automated, giving educators more time to focus on learning and mentoring students? Will AI tools help improve courses and support students by spotting trends and designing better faculty development plans?

With technology changing rapidly, what should educators do? What methods and practices will best use today’s AI tools?

How do we empower students to make the best of their higher education? What new trends and challenges have emerged? How sustainable are these emerging practices? How might students be encouraged in an AI world with multiple realities?

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

THEME

The Teaching, Colleges & Community Worldwide Online Conference (TCC) seeks proposals for presentations, papers, and poster sessions related to current and innovative technology practices and technology tools that facilitate learning in education today.

Conference coordinators are interested in the continuing transformation of online learning, what we have learned, and what we are doing. Key topics that have emerged recently include artificial intelligence for learning (e.g. ChatGPT, Bard, Claude, & Gemini), hyflex learning, the metaverse, and mixed realities.

The coordinators also want to continue building a strong community of practice among colleagues. To this end, we will engage conference attendees in Gather, an easy-to-use virtual interactive platform, by hosting poster sessions and other meet-and-greet activities. To learn more about Gather, visit https://www.gather.town/.

We invite proposals with engaging formats such as panel presentations, interactive workshops, tech tool demos, creating special interest groups, or encouraging in-depth discussions about relevant topics.

TOPICS

Papers and presentations related to current and innovative technology practices and tools may cover a wide range of subjects including, and are not limited to:

  • Innovative technologies for learning such as the metaverse, AI (e.g. ChatGPT), and mixed realities.
  • Emerging and successful practices, trends, or issues
  • Building and sustaining communities of learners
  • Administrative practices that support student success
  • Augmented, virtual, and mixed realities (AR, VR, MR)
  • Building a sense of belonging in online learning
  • Climate change & sustainability
  • Career revitalization & workforce development
  • Digital literacy, security & safety
  • Ethics and social issues in online learning
  • E-sports, gamification, and game-based learning
  • Gender, equity, diversity, and open access
  • Innovative learning spaces
  • Intercultural communication and competencies
  • Learner voices, diversity, and inclusion
  • Learning analytics for faculty, staff, and students
  • Learning in virtual platforms
  • Learning resources in libraries and learning centers
  • Learning technology access for seniors and persons with disabilities
  • Mobile learning, tools, and classroom applications
  • Online student services, advising, and learning support
  • Online course design & development strategies
  • Open practices (OEP) & open resources (OER)
  • Professional development programs & initiatives
  • Second language learning & oral communication
  • Social media tools and applications
  • Wearables, robotics, drones, blockchain, VR, etc.